Sometimes when EdGE presents, an artist listens, synthesizes, and translates the spoken word into a graphic recording. Check out a few of these drawings. <\/h2>\n\n\n\n
<\/div>\n\n\n\n
Epic Win! <\/strong>Jodi Asbell-Clarke’s 2012 talk on leveraging games for science learning. <\/p>\n\n\n\n
<\/div>\n\n\n\n<\/figure>\n\n\n\n
<\/div>\n\n\n\n
Beyond Pac Man! <\/strong>Jodi Asbell-Clarke’s ideas on games and implicit learning at TEDxBeaconStreet (2017). <\/p>\n\n\n\n
<\/div>\n\n\n\n<\/figure>\n\n\n\n
<\/div>\n\n\n\n
Augmented Reality is a Layer! <\/strong>Jamie Larsen and Teon Edward\u2019s 2018 musings on the potential and affordances of augmented reality for education. <\/p>\n\n\n\n
Sometimes when EdGE presents, an artist listens, synthesizes, and translates the spoken word into a graphic recording. Check out a few of these drawings. <\/p>\n
Epic Win! Jodi Asbell-Clarke’s 2012 talk on leveraging games for science learning. <\/p>\n
Beyond Pac Man! Jodi Asbell-Clarke’s ideas on games and implicit learning at TEDxBeaconStreet (2017). <\/p>\n